Kolor Dash

Arcade Shooter | Personal Project | 2025

Every dash rewrites your hue and your chance of survival. The player must keep an eye on colors while blasting through waves of enemies, aiming for the highest score possible.

The prototype of the game works only on desktop devices.

Idea

Kolor Dash was a project between me and a friend. We wanted to create something together, and the idea for Kolor Dash came up during a walk. The main concept was to make an arcade-style shooter where the player could shoot and dash. With every dash, the player changes color. Enemies are assigned a random color, and if the player and an enemy share the same color, they don’t take or deal any damage.

Design Exploration

I was in charge of the art and decided to go with a minimal, geometric style. I felt that clear shapes were important for this type of game. I started exploring different approaches for the UI and character design.

Character Designs

In our prototype, we only implemented two enemies: a simple enemy and a shooting enemy. However, we had ideas for a wider range of enemies and defined the rules they would follow. This planning helped us imagine more variety in gameplay and how different enemies could challenge the player in unique ways.

Animaition and Audio

We wanted the game to feel as polished and engaging as possible, so I invested time in creating both animations and sounds. I designed death, spawn, and shooting animations to give each action clear feedback and make the gameplay feel more responsive. Later, I added audio directly in the engine, which further enhanced the player’s sense of impact and timing.

Credits

Gamedesign: easyradiisli, Gugusali (me)
Art:  Gugusali (me)
Programming: easyradiisli
Music by Krzysztof Szymanski from Pixabay